Bit by Bit is a prototype of a platformer game. The idea is that the game as a whole is locked; including walking, jumping, and even visuals. As the game plays these abilites are developed allowing the player to progress the game as the world develops around them. 

The level design is very basic but demonstrates the concept of the world adapting as the player gets their game mechanics back. A more developed version of the game would perhaps take place at first in a maze with only X-axis movement, eventually jumping before finally full y-axis control. The maze could perhaps even become 3 Dimensional. 

As the Colour Depth and the Resolution increase interactable objects become clearer and new obstacles become useable allowing new areas to be reached.

Movement uses  A and D for left/right (respectively) and space to jump. To interact with objects and people use E.

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